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"Remain calm. Be kind." Effects of relaxing video games on aggressive and prosocial behavior
Publication Type:
Journal Article
Social Psychological and Personality Science 3 (1) pg 88-92
Objective: To examine whether relaxing video games decrease aggressive behavior and increase prosocial behavior. Design: Participants randomly assigned to play a relaxing, neutral, or prosocial video game for 20 minutes. Afterward: Experiment 1: participants competed with an ostensible partner on a competitive reaction timecontinued
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Age Group:
Adulthood (18 yrs & older), Young Adulthood (18-29 yrs)
Study Design:
Experimental Study
Source of Funding:
Funding Source Not Stated in Paper
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