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Parental mediation of teenagers' video game playing: Antecedents and consequences
Publication Type:
Journal Article
New Media & Society 13 (6) pg 945-962
Objective: To examine predictors of parental mediation of teenage video game playing, as well as the effect of mediation on game playing.Design: Cross-sectional survey study.Subjects and Setting: Nationally representative sample of 1,102 pairs of teenagers, ages 12-17, and their parents or guardians, participating in a telephonecontinued
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Age Group:
Adolescence (13-17 yrs), Adulthood (18 yrs & older), Childhood (birth-12 yrs), Middle Age (40-64 yrs), School Age (6-12 yrs), Thirties (30-39 yrs), Young Adulthood (18-29 yrs)
Study Design:
Correlational Study
Source of Funding:
Funding Source Not Stated in Paper
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