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Age and violent-content labels make video games forbidden fruits for youth
Publication Type:
Journal Article
Pediatrics 123 (3) pg 870-876
Objective: To examine how video game labels, concerning age restrictions and violent content, influence the perceived attractiveness of the games to Dutch children aged 7-17. Design: Randomized control trial, assessing differences in game appeal by age restrictions, content, and subject age. Subjects and Setting: 310 Dutch childcontinued
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Age Group:
Adolescence (13-17 yrs), Childhood (birth-12 yrs), School Age (6-12 yrs)
Study Design:
Experimental Study
Source of Funding:
Funding Source Not Stated in Paper
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